Video Game Generation

Advertisement

Xbox 360 Review: Enemy Territory: Quake Wars
Does this port measure up to its PC success?
By VGGEN Staff 07/29/2008 18:44:10 PST

Share This!

Digg This! Digg it!
Tip N4G! Tip N4G
Slashdot It! Slashdot!
Save to del.icio.us! del.icio.usGoogle Bookmark Bookmark
Newsvine Newsvine
Stumble Upon Stumble
Facebook Facebook
Blink It blinklist
Reddit! Reddit!

Bookmark Us

RSS 2.0 News Feed
Add to Google
Add to My Yahoo!
Add to My MSN!


Search News



The Quake franchise was instrumental in pioneering online multiplayer games. The original Quake introduced many people to online multiplayer in general, and the series went through two true sequels and an online only title. Enemy Territory: Quake Wars acts as a sequel to both the Quake universe and the Enemy Territory series. Enemy Territory was the baby of developer Splash Damage. Wolfenstein: Enemy Territory was an online game released for free in 2003, and it brought a class-based multiplayer system that had been largely missing from gaming due to Team Fortress II’s lengthy development time. Spash Damage was subsequently tapped by id Software to follow up Wolfenstein: Enemy Territory by developing a similar title set in the Quake universe, which is now on Xbox 360 via a port by Nerve Software.

Read full review!

Add Your Comments!

Please keep your comments relevant to this news article. Promotional and inappropriate comments may be removed at our discretion.

You must enter a valid email address. You will be sent an email with a link you must click to confirm your comment. Your comment will not be visible until you do so. Your email address will be kept confidential, and will never be displayed or shared.

Your name (required):

Your email address (required, not displayed):

Your site’s URL (optional):

Add your comments: